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demon1000

103 Audio Reviews

64 w/ Responses

Sounds awesome as Always!

Noisysundae responds:

Thanks for visiting! Sorry that I forgot to reply to your post, but my laptop is still working well, it just needs reinstalling.

Larry, How do you do that Font Change!?

larrynachos responds:

The less I do to spread the cancer of aesthetic text the better.

what vsts did you use for this?

xxUltimaWeapon responds:

Just used some basic stuff out of FL Studio 12:
Sytrus: Grand Piano Preset
Sakura: Viola Preset and Mountain Man Banjo Preset
Bass Drum: Preset 10
AutoGun: Strings 2 by Ginsu
Percussion: DNC_Clap_2, DNC_Crash, DNC_Snare_3

Put some Reverb 2 and Maximus on the Banjo. Added some Reverb 2 to the Snare to make it sound fuller. I usually just find preset samples that sound well together and then try to add basic effects to individualize them. Not very good at it though! Thanks for the 5-Star!

Sounds awesome man!

larrynachos responds:

Thanks dude!

Reminds me of those arcade shooters. . . And Retro Adventure games. . .

Sounds Great Man! What did you use for The pads And Orchestra? Those really sound great!

Demonic-Overmind responds:

thanks!~
Sonatina symphonic orchestra for all orchestral instruments, and those pads come from nexus.

Awesome Man!

JaThu responds:

Yes!! PRRR (thanks)

How did you make all these instruments sound so REAAL!!? You really Outdone Yourself on this! Definitely my Fan Favorite!

Ylmir responds:

Thanks a lot ! :)

About realism, having good software does help (especially sections with true legato and multiple round robins and dynamic layers), but knowing some orchestration basics and MIDI techniques or workarounds can go a long way as well. I don't know what is your experience with orchestral sound libraries, but if you're interested in the subject, there's a lot of good online resources, as long as you know what you're looking for.

Mattias Westlund's articles about "The Sample Quality Myth" (you can google it with the quotes, it's the first result) can be a good introduction, I think. Keeping in mind that a real orchestra plays imperfectly and inconsistently is another good principle to keep in mind as well, since all the subtle mistakes a musician does when playing contributes to the expressiveness of the music he is playing - the same goes with virtual instruments. At the very least, slightly varying the rhythm and velocity/dynamics will avoid a robotic sound, but if done right, it can sometimes add a very different feeling to your track (hence why some people say it's important to play all your parts on a MIDI keyboard or something similar, replicating this manually on a computer can be long and/or difficult).

These are just some ideas to help you get started, but if you want to go further, there's a lot more to learn, on orchestration, on MIDI programming for orchestra, on mixing techniques... Curiosity is a quality, when you're interested into music. :p

Great to see you alive Again Envy! Anyways Nice track!

Oh Damn This is Amazing :.) Really gives Me a Nostalgic Flashback Of me Younger...

Noisysundae responds:

Yup. There were happier times back then. :)

Hi! My Name is Demon1000. (also known as deadrobby) I make Indie Games And music for fun And enjoy sharing my work to other people.so far i hope that i can post as much as i can to this site so thanks for checking me out.....in a manly non-homo way...

Age 24, Male

Student

Lost In His Imagination!!

Joined on 12/1/09

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